Post Mortem (Grid Control)


For this final group project, I think we did the task at hand decently as a group, we ended up with a fully working 4 player network game based on the board game "Grid Control" that the rest of my team made previously last year.

The things which I think we did well with this project was, the coding was very well layed out and easy to understand, the entire group did a good job to make code which was easily readable by the rest of the team , so if an issue occurred when the member who originally made the code is unavailable, the code was easy enough to understand to try fix it yourself.

Also the game state within the game, has a checker to make sure the move you make it valid, a lot of time debugging and general testing of it has lead it to be extremely well made ,  so the server does not break no allow for you to do something outside the rules of the game.

Another thing is I personally feel I have made an improvement in when I made the menu for this game as well as the game state manager compared to there previous project we done, I feel the menu system is a lot more fleshed out with having nice added things such as a small rules section which is made up of several pages you can read in-game which tell you the basic rules of the game.

I think the game itself could of had a bit more depth if we managed to get the network system done at a earlier time than we did, because of that our game ended up missing some of its original features, which really in my opinion take away from the game. Also it would of been nice if we got the chat system working on the game also as the members who were working on the network and chat system did have a previous version of the chat system, but were unable to implement it into the project.

Finally, another thing that I wish the final product had was networking across different computers, as we sadly were unable to get this working and were only able to get the multiple clients running of the same computer.

In conclusion, I feel that this project has been the best one I have done in LLP this year by far, I feel the game though lacking in much detail is still a full functioning network game which 4 players can play,  Though there defiantly a lot of things which could be improved upon and I hope to make those improvement in future project I make.

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