• View all by SweetLemonzSweetLemonz
  • Follow SweetLemonzFollowFollowing SweetLemonzFollowing
  • Add To CollectionCollection
  • Comments
  • Devlog

Ex Machina

← Return to Ex Machina

Devlog

  • Post Mortem (Ex Machina)
    April 09, 2019 by SweetLemonz#Ex Machina, #Ex-Machina, #LLP, #Low Level Programming, #Project 2, #UWE
    For this group project, I think we had a good prototype of a game, but unfortunately we were unsuccessful in creating a fully working game in the project time limit, The game has a start , middle and... Continue reading
  • Menu System
    April 09, 2019 by SweetLemonz#Ex Machina, #Ex-Machina, #LLP, #Low Level Programming, #Project 2, #UWE
    A big part in our group project that a created was the menu system, The menu system consist of did menu states, dependent on if the game was in the options state, main menu state and the game state. T... Continue reading
  • Assets
    April 09, 2019 by SweetLemonz#Ex Machina, #Ex-Machina, #LLP, #Low Level Programming, #Project 2, #UWE
    The first job I had for the group project in Ex Machina was to be the gather and creator of assets we were going to use in the game. The idea behind the assets used/make was for a mechanical looking (... Continue reading
  • Ex Machina Intro
    April 09, 2019 by SweetLemonz#LLP, #Project 2, #UWE, #Low Level Programming, #Ex Machina, #Ex-Machina
    For the second task given to us for low level programming, this task was a group task where as a group we had a to make a game based on the movie "Ex Machina". Our group ended up with our idea of a Es... Continue reading
itch.io·View all by SweetLemonz·Report·Embed